The aforementioned posts on this subject come across as about 80% fair and reasonable criticism, 20% out-of-touch grumbling. DOOM, which came out in 1996, can run on a pregnancy test and a hundred other unexpected devices meanwhile, chat apps in 2022 use half a gigabyte of RAM (or more) while running in the background and sometimes lock up completely, even on high-end hardware. Among people who write about software development, there’s a growing consensus that our apps are getting larger, slower, and more broken, in an age when hardware should enable us to write apps that are faster, smaller, and more robust than ever. It called to mind Maciej Cegłowski’s post “ The Website Obesity Crisis” and several others in the same vein. I recently stumbled upon “ Software disenchantment,” a post by Nikita Prokopov.
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